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GDScript 86 lines
# ##############################################################################
#(G)odot (U)nit (T)est class
#
# ##############################################################################
# The MIT License (MIT)
# =====================
#
# Copyright (c) 2025 Tom "Butch" Wesley
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in
# all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
# THE SOFTWARE.
#
# ##############################################################################
# Class used to keep track of objects to be freed and utilities to free them.
# ##############################################################################
var _to_free = []
var _to_queue_free = []
var _ref_counted_doubles = []
var _all_instance_ids = []


func _add_instance_id(thing):
	if(thing.has_method("get_instance_id")):
		_all_instance_ids.append(thing.get_instance_id())


func add_free(thing):
	if(typeof(thing) == TYPE_OBJECT):
		_add_instance_id(thing)
		if(!thing is RefCounted):
			_to_free.append(thing)
		elif(GutUtils.is_double(thing)):
			_ref_counted_doubles.append(thing)


func add_queue_free(thing):
	if(typeof(thing) == TYPE_OBJECT):
		_add_instance_id(thing)
		_to_queue_free.append(thing)


func get_queue_free_count():
	return _to_queue_free.size()


func get_free_count():
	return _to_free.size()


func free_all():
	for node in _to_free:
		if(is_instance_valid(node)):
			if(GutUtils.is_double(node)):
				node.__gutdbl_done()
			node.free()
	_to_free.clear()

	for i in range(_to_queue_free.size()):
		if(is_instance_valid(_to_queue_free[i])):
			_to_queue_free[i].queue_free()
	_to_queue_free.clear()

	for ref_dbl in _ref_counted_doubles:
		ref_dbl.__gutdbl_done()
	_ref_counted_doubles.clear()

	_all_instance_ids.clear()


func has_instance_id(id):
	return _all_instance_ids.has(id)