GDScript 49 lines
# This file is auto-generated as part of the release process. GUT maintainers
# should not change this file manually.
static var class_ref = [
AudioServer,
CameraServer,
ClassDB,
DisplayServer,
# excluded: EditorInterface,
Engine,
EngineDebugger,
GDExtensionManager,
Geometry2D,
Geometry3D,
IP,
Input,
InputMap,
JavaClassWrapper,
JavaScriptBridge,
Marshalls,
NativeMenu,
NavigationMeshGenerator,
NavigationServer2D,
NavigationServer2DManager,
NavigationServer3D,
NavigationServer3DManager,
OS,
Performance,
PhysicsServer2D,
PhysicsServer2DManager,
PhysicsServer3D,
PhysicsServer3DManager,
ProjectSettings,
RenderingServer,
ResourceLoader,
ResourceSaver,
ResourceUID,
TextServerManager,
ThemeDB,
Time,
TranslationServer,
WorkerThreadPool,
XRServer
]
static var names = []
static func _static_init():
for entry in class_ref:
names.append(entry.get_class())