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; Export presets for Theria — committed so the CI publish/build jobs can export
; without a developer's editor state. No secrets live here: the macOS preset is
; unsigned (codesign disabled), so testers clear the Gatekeeper quarantine by hand
; (see the README Playtesting section). Sparse [options] blocks lean on each
; platform exporter's defaults; the keys set here are the ones that must not drift.
;
; preset.0 "Windows Desktop" -> Theria.exe (full seed build; the launcher)
; preset.1 "macOS" -> Theria.zip (full seed build; the launcher)
; The rolling game.pck is exported with `--export-pack "Windows Desktop" game.pck`;
; its resources (SVG/PNG lossless, scripts, shaders) carry no platform-specific
; compression, so the one pck loads on both launchers.
[preset.0]
name="Windows Desktop"
platform="Windows Desktop"
runnable=true
advanced_options=false
dedicated_server=false
custom_features=""
export_filter="all_resources"
include_filter=""
exclude_filter=""
export_path="build/Theria.exe"
encryption_include_filters=""
encryption_exclude_filters=""
seed=0
encrypt_pck=false
encrypt_directory=false
script_export_mode=2
[preset.0.options]
binary_format/architecture="x86_64"
binary_format/embed_pck=true
application/product_name="Theria"
application/file_version="0.3.3"
application/product_version="0.3.3"
application/icon="res://icon.svg"
[preset.1]
name="macOS"
platform="macOS"
runnable=true
advanced_options=false
dedicated_server=false
custom_features=""
export_filter="all_resources"
include_filter=""
exclude_filter=""
export_path="build/Theria.zip"
encryption_include_filters=""
encryption_exclude_filters=""
seed=0
encrypt_pck=false
encrypt_directory=false
script_export_mode=2
[preset.1.options]
export/distribution_type=0
binary_format/architecture="universal"
application/icon="res://icon.svg"
application/bundle_identifier="de.ajhahn.theria"
application/short_version="0.3.3"
application/version="0.3.3"
codesign/codesign=0
notarization/notarization=0