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Theria

v0.3.4

ajhahnde · Jun 2026 · dcf967fce08e484da6574c9bfbc3e3fd94c7daec · parent: 342723e · view on GitHub →

modified CHANGELOG.md
@@ -25,6 +25,8 @@ protocol version.
## [Unreleased]
## [v0.3.4] — 2026-06-16
### Added
- An **in-match HUD** for the player's hero: a bottom cluster with the hero's name
modified README.md
@@ -8,7 +8,7 @@
<p>
<a href="https://github.com/ajhahnde/Theria/actions/workflows/ci.yml"><img src="https://img.shields.io/github/actions/workflow/status/ajhahnde/Theria/ci.yml?branch=main&style=flat-square&label=ci" alt="CI"></a>
<img src="https://img.shields.io/badge/version-v0.3.3-059669?style=flat-square" alt="Version">
<img src="https://img.shields.io/badge/version-v0.3.4-059669?style=flat-square" alt="Version">
<img src="https://img.shields.io/badge/status-pre--alpha-059669?style=flat-square" alt="Status">
<img src="https://img.shields.io/badge/engine-Godot%204.6-lightgrey?style=flat-square" alt="Godot 4.6">
<img src="https://img.shields.io/badge/license-Apache--2.0-lightgrey?style=flat-square" alt="License">
modified VERSION
@@ -1 +1 @@
v0.3.3
v0.3.4
modified project.godot
@@ -1,16 +1,17 @@
; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; This file is the engine pin and the version mirror: `config/version` tracks
; the canonical VERSION file, and the "4.6" feature string pins the Godot major
; line the project is built against. Physics is pinned to the simulation's
; 60 Hz tick so one physics frame equals one authoritative tick.
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="Theria"
config/version="0.3.3"
config/version="0.3.4"
run/main_scene="res://scenes/boot.tscn"
config/features=PackedStringArray("4.6")
config/icon="res://icon.svg"
@@ -21,12 +22,6 @@ window/size/viewport_width=1600
window/size/viewport_height=900
window/size/mode=3
[physics]
common/physics_ticks_per_second=60
[rendering]
; Required to export the macOS launcher for Apple Silicon (universal/arm64): the
; exporter refuses an arm64 build unless ETC2 ASTC VRAM compression is importable.
textures/vram_compression/import_etc2_astc=true