Repository
Theria
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fd0de9av0.4.3 Jun 2026 -
93c6764fix: footer names the running content version, add manual update check Jun 2026 -
6d7493dfeat: walk through towers — they no longer block movement Jun 2026 -
a1793ccv0.4.1 Jun 2026 -
d7d59c0feat: in-client error screen with codes for connection failures Jun 2026 -
4c188b8feat: units walk over hills instead of clipping through — flatter relief Jun 2026 -
2072faav0.4.0 Jun 2026 -
6ceaef9feat: interactive minimap — right-click to move, left-click to pan camera Jun 2026 -
b8a65defeat: walls block line of sight in fog of war Jun 2026 -
994efe2feat: corner minimap honouring per-team fog of war Jun 2026 -
ea92e79feat: server-authoritative fog of war — radius vision, per-team snapshots Jun 2026 -
192d6e2feat: server-authoritative collision + click-to-move auto-pathing Jun 2026 -
f863da2feat: jungle map decor — mountains, palms, camps, walls, mirrored Jun 2026 -
dcf967fv0.3.4 Jun 2026 -
342723echore: add the run dev-launcher shell helpers Jun 2026 -
96722f0fix: dev runs play source, not the installed payload Jun 2026 -
ff3b635feat: in-match HUD, kill feed, and chat overlays Jun 2026 -
d20f049release: v0.3.3 Jun 2026 -
cdc82eefeat: launch the client in fullscreen Jun 2026 -
242102erelease: v0.3.2 Jun 2026 -
5810cf6fix: pull Git LFS assets in CI so packaged builds include the 3D models Jun 2026 -
3a1eb5brelease: v0.3.1 Jun 2026 -
e0f1b52fix: read client version from config/version so exported launchers self-update Jun 2026 -
b7414e7release: v0.3.0 Jun 2026 -
4213e14feat: stable/beta update channel toggle, saved and applied on next launch Jun 2026 -
d19dce7build: enable ETC2 ASTC so the macOS launcher exports for Apple Silicon Jun 2026 -
7122171release: v0.2.0 Jun 2026 -
dc190cechore: track generated .gdshader.uid sidecars Jun 2026 -
909a903feat: self-updating client, themed title screen, rolling pck delivery Jun 2026 -
a6b88f2docs: add Credits to the doc nav and complete the prev/next footer chain Jun 2026 -
2c24c00release: v0.1.0 Jun 2026 -
2e5cc25feat: dirt-path lanes, toon-water river, plank bridges Jun 2026 -
8095d87feat: rim light and drop shadows on field units Jun 2026 -
7de6110feat: jungle short-grass ground in place of the flat plane Jun 2026 -
99c91a5feat: cel-shade field units for a stylized toon look Jun 2026 -
47a798dchore: track wordmark.svg's Godot import sidecar Jun 2026 -
3c74f92feat: hand-designed axial 3v3 map, field models, LoL pacing Jun 2026 -
2ded0d5feat: add hero respawn and a death-screen countdown Jun 2026 -
e36051afeat: press S to stop the hero in place Jun 2026 -
d7a7534feat: smooth the follow-camera and hold it through respawn Jun 2026 -
c0e77d2feat: Theria wordmark in README header — Herculanum tribe-gradient Jun 2026 -
b61a3b2feat: new Theria 'T' icon — Herculanum glyph, tribe-gradient Jun 2026 -
47e52c1feat: right-click an enemy to attack it; extract player input to its own module Jun 2026 -
4816f17feat: show damage numbers and ranged/melee auto-attacks, add a move-target marker Jun 2026 -
f525f98feat: switch to click-to-move and QWER casting — MOBA-standard controls Jun 2026 -
06f2167feat: show ability casts on the field — beams, zones, pulses Jun 2026 -
a7487e4fix: meter an eased kiter's retreat so it can be caught Jun 2026 -
c41a8cbfeat: turn the hero models to face their movement, walk the spider Jun 2026 -
4231d4dfix: tune the hero models — lighter team tint, per-model bar height Jun 2026 -
005296efeat: give the heroes placeholder 3D models — one animal per kit Jun 2026 -
0d04a0ffeat: render the match in 2.5D — follow camera, 3D units, status labels Jun 2026 -
fc8d43cfeat: add a stun status; the Spider's Web Nest now locks Jun 2026 -
8f63bacfeat: give practice bots a difficulty, easy by default Jun 2026 -
6785783chore: track the GUT test scripts' .uid files Jun 2026 -
4c18076feat: make the connect menu a readable, sized-up card Jun 2026 -
b2f512dfeat: tint heroes per kit and pick the practice hero in-menu Jun 2026 -
5c475a7feat: let bots kite or brawl by their hero's stance Jun 2026 -
91b57c9feat: make the Verdani's venom and web real lingering effects Jun 2026 -
1b38276refactor: rename the faction noun from Volk to tribe Jun 2026 -
317645dfeat: let the player drive either Volk in a practice match Jun 2026 -
4b79d8ffeat: author the Verdani roster and field it against the Solane Jun 2026 -
928f1edfeat: let practice bots shapeshift to keep a hit in reach Jun 2026 -
1cbcd44feat: let practice bots cast their hero kits Jun 2026 -
e375302feat: field the full Solane squad in a practice match Jun 2026 -
c91b4e3feat: author the Solane hero roster (lion, cheetah, hyena) Jun 2026 -
57b54bdfeat: let the player cast hero abilities and shapeshift Jun 2026 -
b6f9f21feat: add a data-driven hero ability and shapeshift layer Jun 2026 -
d86c3d4docs: point the CI badge at the renamed repository Jun 2026 -
df2a38bchore: rebrand the project from Ashmere to Theria Jun 2026 -
1d12cd0feat: add an in-game connect menu for host/join/practice Jun 2026 -
418ee70feat: pack snapshots into a compact binary wire format Jun 2026 -
32e8541feat: add a playtest network-condition simulator for the client Jun 2026 -
47db6f1feat: adapt the interpolation delay to connection jitter Jun 2026 -
aa84ff8feat: interpolate remote entities from buffered snapshots Jun 2026 -
24c5ac1feat: add client-side hero prediction with snapshot reconciliation Jun 2026 -
f5da089feat: add networked listen-server with authoritative state replication Jun 2026 -
b270072feat: give heroes auto-attack and spawn them at base Jun 2026 -
b44237dfeat: add lane creeps that march, fight, and siege the nexus Jun 2026 -
4fa5bbedocs: refresh the changelog and tidy the README Jun 2026 -
8644063ci: bump checkout and setup-python to Node 24 runtimes Jun 2026 -
c624ab1feat: add towers, a destructible nexus, and the win condition Jun 2026 -
e58ce53feat: draw the arena map and entities in the client Jun 2026 -
76f2839feat: add lane and jungle geometry to the arena map Jun 2026 -
d396059feat: server-authoritative walking skeleton Jun 2026